Gandolfi, E. (2018). Virtual reality and augmented reality. In R. E. Ferdig & K. Kennedy (Eds.), Handbook of research on K-12 online and blended learning (pp. 545–561). Pittsburgh, PA: ETC Press.
Abstract:
“This chapter provides a wide overview of Augmented Reality (AR) and Immersive Virtual Reality (IVR) in education. Even though their role in K-12 online learning and blended environments is still at an early stage, significant efforts have been made to frame their core affordances and constraints, and potential future developments are outlined. Therefore, in the following pages AR and IVR are introduced along with significant research and highlights from scholars and practitioners. Furthermore, a reflection about current challenges and next steps in terms of policies and integration is provided. Additionally, suggestions to help inform further investigations and inquiries are shared. Despite high costs, inadequate pedagogies, and continuously developing technology, these tools can provide a significant opportunity for immersion and will play a key role in future educational settings; therefore, scholars and practitioners need to be properly involved and trained.”